I created this character for Keos Masons's Sinners Contest.
-Sculpted and posed in ZBrush,
-Modeled and laid out UVs in Maya,
-Baked mesh maps and rendered in Marmoset Toolbag,
-Textured in Substance Painter,
-Composited and color-graded images in Photoshop,
-Color-graded the video in DaVinci Resolve.
Turntable at 4K 60 FPS